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2014-04-04Fix trailing whitespace.magumagu
2014-04-04Merge pull request #240 from Sonicadvance1/GLSLES310_bindingMatthew Parlane
2014-04-03Merge pull request #226 from LPFaint99/Issue6753Pierre Bourdon
2014-04-02fix exporting all saves in memcardmanagerLPFaint99
2014-04-03Add initial support for GLSL ES 3.10.Ryan Houdek
2014-04-02Merge pull request #227 from magumagu/swbackend-fix-shadersRyan Houdek
2014-04-01Merge pull request #238 from lioncash/fix-deprecationsPierre Bourdon
2014-04-02Fix compilation error of Wayland_Util.hpf packet
2014-04-01Replace use of the deprecated mem_fun function with mem_fn.lioncash
2014-03-30D3D11: Use appropriate shader for PEEK_Z.magumagu
2014-03-30Merge pull request #233 from delroth/dsphle-cleanupsPierre Bourdon
2014-03-30Merge pull request #220 from magumagu/audio-handling-cleanup-v2Pierre Bourdon
2014-03-30Merge pull request #222 from comex/more-clang-fixesPierre Bourdon
2014-03-30DSPHLE: Rename variables in the Zelda UCode to match Dolphin's coding stylePierre Bourdon
2014-03-30DSPHLE: Remove 'ZeldaObsolete.txt'Pierre Bourdon
2014-03-30Fix harmless warnings.comex
2014-03-30Don't cast -1 to enum to represent a missing value.comex
2014-03-30Merge pull request #232 from delroth/dsphle-cleanupsPierre Bourdon
2014-03-30DSPHLE: Cleanup common style issues in Zelda.{cpp,h} (most of the file is not...Pierre Bourdon
2014-03-30DSPHLE: Cleanup ROM.{cpp,h}Pierre Bourdon
2014-03-30DSPHLE: Cleanup INIT.{cpp,h}Pierre Bourdon
2014-03-30DSPHLE: Cleanup GBA.{cpp,h}Pierre Bourdon
2014-03-30DSPHLE: Cleanup CARD.{cpp,h}Pierre Bourdon
2014-03-30DSPHLE: Cleanup AX{,Wii}.{cpp,h}Pierre Bourdon
2014-03-30DSPHLE: Cleanup UCodes.{cpp,h}Pierre Bourdon
2014-03-30Merge pull request #230 from Parlane/libogc_ios_fixMatthew Parlane
2014-03-30DSPHLE: Mass rename classes to match our coding style better.Pierre Bourdon
2014-03-30DSPHLE: Rename files to remove redundant 'UCode' prefix.Pierre Bourdon
2014-03-30Fixes Wiimotes for libogc.Matthew Parlane
2014-03-29SW backend: make shaders work on Intel/Windows.magumagu
2014-03-29Software backend: Delete forked PixelEngine.magumagu
2014-03-29Move audio handling out of DSP emulation.magumagu
2014-03-29Delete AudioCommon::UseJIT().magumagu
2014-03-29Move mixer construction to AudioCommon.cpp.magumagu
2014-03-29Move UDSPControl structure into DSP.h .magumagu
2014-03-29Use memory card 251 for games that cannot use large memory cardsLPFaint99
2014-03-29Fix assertion fails in FifoPlayerDlg.cpp.Lioncash
2014-03-29Remove unnecessary wxT declarations in FifoPlayerDlg.Lioncash
2014-03-29Add the algorithm header to a few FifoPlayer cpp files.Lioncash
2014-03-29Remove all trailing whitespaces from our codebase.Pierre Bourdon
2014-03-27Fix IsTriviallyCopyable for volatile (fixes Mac build).comex
2014-03-27Fix include order in EGL.h.Lioncash
2014-03-27Minor Ucode cleanup.magumagu
2014-03-27Merge pull request #214 from magumagu/zelda-ucode-cleanupPierre Bourdon
2014-03-27VideoCommon/VertexLoader: Add more use of std::min and std::maxJens Nyberg
2014-03-27VideoCommon/VertexLoader: Remove duplicate point min and max calculationJens Nyberg
2014-03-26Fix CMake build.magumagu
2014-03-26VideoCommon/VertexLoader: Remove NRM enumJens Nyberg
2014-03-26Add audio output for Zelda Ucode variants.magumagu
2014-03-26Use correct sample rate in Zelda Ucode HLE.magumagu