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2014-07-16Gcifolder use correct region for fifologs and homebrewLPFaint99
2014-07-09Merge pull request #585 from lioncash/sprintfsPierre Bourdon
DolphinWX: Kill off sprintf calls in CheatsWindow.cpp
2014-07-09Merge pull request #582 from lioncash/castsPierre Bourdon
DolphinWX: Remove redundant casts in ISOProperties
2014-07-08DolphinWX: Kill off sprintf calls in CheatsWindow.cppLioncash
2014-07-08Merge pull request #584 from lioncash/bindLioncash
DolphinWX: Bind the drop handling function to the frame with Bind, not Connect
2014-07-08DolphinWX: Bind the drop handling function to the frame with Bind, not Connect.Lioncash
2014-07-08DolphinWX: Remove a wx 2.9.0 and 2.8.0 version check in GameListCtrlLioncash
2014-07-08DolphinWX: Remove redundant casts in ISOPropertiesLioncash
These are both int, so the cast isn't necessary
2014-07-08Merge pull request #576 from lioncash/shader-stringDolphin Bot
D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader
2014-07-07D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]ShaderLioncash
With strings, we don't need to care about passing in a length, since it internally stores it. So now, we don't even need a length parameter for these functions anymore as well. This also kills off some sprintf_s calls.
2014-07-07Revert "Don't add segfault handler in interpreter mode"Pierre Bourdon
2014-07-06VideoCommon: Get rid of an snprintf call in VideoConfig.cppLioncash
2014-07-06Merge pull request #362 from Tilka/ffmpeg_libav_newDolphin Bot
AVIDump: use new ffmpeg/libav API
2014-07-06Merge pull request #328 from Tilka/enum_cpubackendDolphin Bot
Don't add segfault handler in interpreter mode
2014-07-06Merge pull request #547 from lioncash/cleanupsDolphin Bot
Clean up the DSP disassembler a little.
2014-07-06Merge pull request #546 from workhorsy/header_guard_to_pragma_onceTony Wasserka
Changed lingering header include guards to pragma once.
2014-07-06Merge pull request #463 from degasus/vertex_format_cacheRyan Houdek
VideoCommon: Cache native vertex formats
2014-07-06ConfigManager: fix alignmentdegasus
2014-07-06Common: Using size_t in PointerWrap's DoContainer apparently causes crashes. ↵Lioncash
Fixes this.
2014-07-06Fix hiding size column in game list.Rachel Bryk
2014-07-06Merge pull request #563 from lioncash/pointerwrapDolphin Bot
Common: Make DoContainer within PointerWrap private.
2014-07-06Merge pull request #559 from RachelBryk/gci-folder-stateDolphin Bot
Merge pull request #559 from RachelBryk/gci-folder-state Keep device type EXIDEVICE_MEMORYCARDFOLDER for gci folder.
2014-07-06Merge pull request #564 from lioncash/constantsDolphin Bot
Merge pull request #564 from lioncash/constants VideoCommon: Remove some unused constants from VertexShaderGen.h.
2014-07-05VideoCommon: Remove some unused constants from VertexShaderGen.h.Lioncash
2014-07-05Common: Make DoContainer within PointerWrap private.Lioncash
This shouldn't really be exposed as a public function and should only be called through other Do class functions that take a container type as a parameter.
2014-07-05End movie play back immediately if g_currentByte > g_totalBytes.Rachel Bryk
Also uncomment a PanicAlert in the case of g_currentByte > totalSavedBytes, and add comment explaining how it can happen.
2014-07-06Merge pull request #560 from lioncash/android-miscPierre Bourdon
Android: Remove an unnecessary getString call from EmulationActivity
2014-07-05Android: Remove an unnecessary getString call from EmulationActivityLioncash
2014-07-05Don't install segfault handler in interpreter modeTillmann Karras
2014-07-05CoreParameter: add enum CPUBackendTillmann Karras
2014-07-05enum CPUState: rename CPU_* to STATE_*Tillmann Karras
2014-07-05Keep device type EXIDEVICE_MEMORYCARDFOLDER for gci folder.Rachel Bryk
This fixes loading save states when type mismatches.
2014-07-04VideoCommon: Cache native vertex formatsdegasus
We are used to have a 1:1 mapping of GX vertex formats and the native (OGL + D3D) ones, but there are by far more GX ones. This new cache maps them directly so that we don't flush on GX vertex format changes as long as the native one doesn't change. The idea is stolen from galop1n.
2014-07-04Merge pull request #557 from JMC47/pinned_memoryTony Wasserka
Change comment on Pinned Memory to be less ambiguous
2014-07-04Change the comments to be more detailed.Justin Chadwick
2014-07-04Merge pull request #555 from JMC47/pinned_memoryPierre Bourdon
Place pinned memory as top priority.
2014-07-04Remove unused variablesTillmann Karras
2014-07-04Reorder class initializer listsTillmann Karras
2014-07-03Place pinned memory as top priorityJustin Chadwick
2014-07-03Merge pull request #549 from lioncash/fpsTony Wasserka
FPS counter cleanup
2014-07-03Fix a type-conversion warning in Movie.cppLioncash
Fixes a C4800 warning. 'int' : forcing value to bool 'true' or 'false' (performance warning)
2014-07-02Merge pull request #551 from lioncash/movieLioncash
Clean up string handling in Movie.cpp
2014-07-02Clean up string handling in Movie.cppLioncash
2014-07-02Add support for 2 memory cards for movies.Rachel Bryk
2014-07-02FPS counter cleanupLioncash
- Isolate it into it's own namespace - Shorten function names, the namespace self-documents. - Just use the std I/O, we can just write directly to the stream for logging.
2014-07-02[Core] Clean up the DSP disassemblerLioncash
- Get rid of deletes. - Clean out all of the sprintf calls. Now std::string based. - Fully explicit function names, etc.
2014-07-01Changed lingering header include guards to pragma once.Matthew Brennan Jones
Some headers where using #ifndef to guard being including multiple times. But most were using pragma once. So for consistency I changed them all to use pragma once.
2014-06-30Add Change Disc option to the right-click menu in the game list. For issue 7411.Zhuowei Zhang
2014-06-29Merge pull request #541 from lioncash/sdioLioncash
Get rid of a few delete[] calls in WII_IPC_HLE_Device_sdio_slot0.cpp
2014-06-29Get rid of a few delete[] calls in sdio_slot0.cppLioncash