From 2e13353201b0039c536f763f109c4232faf400ec Mon Sep 17 00:00:00 2001 From: JosJuice Date: Mon, 21 Oct 2019 14:42:57 +0200 Subject: GameDetailsDialog: Convert layout to ConstraintLayout This also removes the FAB from GameDetailsDialog. It was previously outside of the visible area and thus unusable. --- .../org/dolphinemu/dolphinemu/dialogs/GameDetailsDialog.java | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'Source/Android/app/src/main/java/org') diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/dialogs/GameDetailsDialog.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/dialogs/GameDetailsDialog.java index abd9aa367c..a0332d2bd4 100644 --- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/dialogs/GameDetailsDialog.java +++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/dialogs/GameDetailsDialog.java @@ -10,10 +10,7 @@ import android.widget.TextView; import androidx.appcompat.app.AlertDialog; import androidx.fragment.app.DialogFragment; -import com.google.android.material.floatingactionbutton.FloatingActionButton; - import org.dolphinemu.dolphinemu.R; -import org.dolphinemu.dolphinemu.activities.EmulationActivity; import org.dolphinemu.dolphinemu.model.GameFile; import org.dolphinemu.dolphinemu.services.GameFileCacheService; import org.dolphinemu.dolphinemu.utils.PicassoUtils; @@ -52,8 +49,6 @@ public final class GameDetailsDialog extends DialogFragment TextView textGameId = contents.findViewById(R.id.text_game_id); TextView textRevision = contents.findViewById(R.id.text_revision); - FloatingActionButton buttonLaunch = contents.findViewById(R.id.button_launch); - String country = getResources().getStringArray(R.array.countryNames)[gameFile.getCountry()]; String description = gameFile.getDescription(); @@ -68,12 +63,6 @@ public final class GameDetailsDialog extends DialogFragment textGameId.setText(gameFile.getGameId()); textRevision.setText(Integer.toString(gameFile.getRevision())); - buttonLaunch.setOnClickListener(view -> - { - // Start the emulation activity and send the path of the clicked ROM to it. - EmulationActivity.launch(getActivity(), gameFile); - }); - PicassoUtils.loadGameBanner(banner, gameFile); builder.setView(contents); -- cgit v1.2.3