From f292819ff5d9017094c8d2debca2e4a93add448c Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 24 Nov 2013 15:49:23 -0600 Subject: [Android] Due to recent changes in code breaking Tegra 4 support, and also the upcoming code which will be breaking GLES2 support entirely. Taking the initiative to drop the remaining support code from the codebase in preparation for the upcoming changes. For a look at how Dolphin on Tegra 4 looked like prior and would not have been able to be fixed at all due to Tegra 4 not supporting the precision we need in our shaders; Look at this Youtube video http://youtu.be/Ga7Jc_Ote7U --- .../org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java | 8 -------- 1 file changed, 8 deletions(-) (limited to 'Source/Android/src/org') diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java index b88ea07afe..e181fc32bc 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java @@ -182,14 +182,6 @@ public final class VideoSettingsFragment extends PreferenceFragment mSupportsGLES3 = true; } } - if (!mSupportsGLES3 && - m_GLVendor != null && m_GLVendor.equals("NVIDIA Corporation") && - m_GLRenderer != null && m_GLRenderer.equals("NVIDIA Tegra") && - m_GLExtensions != null && m_GLExtensions.contains("GL_OES_depth24")) - { - // Is a Tegra 4 since it supports 24bit depth - mSupportsGLES3 = true; - } return mSupportsGLES3; } -- cgit v1.2.3