From dca22e08eb96a401406ef7fa62c59eea1b837f7b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Fri, 5 Aug 2016 16:04:39 +0200 Subject: Use Common::Flag and Common::Event when possible Replaces old and simple usages of std::atomic with Common::Flag (which was introduced after the initial usage), so it's clear that the variable is a flag and because Common::Flag is well tested. This also replaces the ready logic in WiimoteReal with Common::Event since it was basically just unnecessarily reimplementing Common::Event. --- Source/Core/AudioCommon/PulseAudioStream.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Source/Core/AudioCommon/PulseAudioStream.cpp') diff --git a/Source/Core/AudioCommon/PulseAudioStream.cpp b/Source/Core/AudioCommon/PulseAudioStream.cpp index 7ada6478bd..e6e6a45ce2 100644 --- a/Source/Core/AudioCommon/PulseAudioStream.cpp +++ b/Source/Core/AudioCommon/PulseAudioStream.cpp @@ -27,7 +27,7 @@ bool PulseAudio::Start() NOTICE_LOG(AUDIO, "PulseAudio backend using %d channels", m_channels); - m_run_thread = true; + m_run_thread.Set(); m_thread = std::thread(&PulseAudio::SoundLoop, this); // Initialize DPL2 parameters @@ -38,7 +38,7 @@ bool PulseAudio::Start() void PulseAudio::Stop() { - m_run_thread = false; + m_run_thread.Clear(); m_thread.join(); } @@ -54,7 +54,7 @@ void PulseAudio::SoundLoop() if (PulseInit()) { - while (m_run_thread.load() && m_pa_connected == 1 && m_pa_error >= 0) + while (m_run_thread.IsSet() && m_pa_connected == 1 && m_pa_error >= 0) m_pa_error = pa_mainloop_iterate(m_pa_ml, 1, nullptr); if (m_pa_error < 0) -- cgit v1.2.3