From 6f1b2d7748c2ebe5db7e17d0308f4106d04e71d4 Mon Sep 17 00:00:00 2001 From: nitsuja Date: Fri, 30 Dec 2011 20:22:48 -0800 Subject: name all audio threads (that I know how to) for debugging, as suggested in response to revision d00b719966ed. --- Source/Core/AudioCommon/Src/AOSoundStream.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Source/Core/AudioCommon/Src/AOSoundStream.cpp') diff --git a/Source/Core/AudioCommon/Src/AOSoundStream.cpp b/Source/Core/AudioCommon/Src/AOSoundStream.cpp index e864ad1211..99ae2e661c 100644 --- a/Source/Core/AudioCommon/Src/AOSoundStream.cpp +++ b/Source/Core/AudioCommon/Src/AOSoundStream.cpp @@ -25,6 +25,8 @@ void AOSound::SoundLoop() { + Common::SetCurrentThreadName("Audio thread - ao"); + uint_32 numBytesToRender = 256; ao_initialize(); default_driver = ao_default_driver_id(); -- cgit v1.2.3