From 6f1b2d7748c2ebe5db7e17d0308f4106d04e71d4 Mon Sep 17 00:00:00 2001 From: nitsuja Date: Fri, 30 Dec 2011 20:22:48 -0800 Subject: name all audio threads (that I know how to) for debugging, as suggested in response to revision d00b719966ed. --- Source/Core/AudioCommon/Src/AlsaSoundStream.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/AudioCommon/Src/AlsaSoundStream.cpp') diff --git a/Source/Core/AudioCommon/Src/AlsaSoundStream.cpp b/Source/Core/AudioCommon/Src/AlsaSoundStream.cpp index 76f13b6cb1..710275d55a 100644 --- a/Source/Core/AudioCommon/Src/AlsaSoundStream.cpp +++ b/Source/Core/AudioCommon/Src/AlsaSoundStream.cpp @@ -60,6 +60,7 @@ void AlsaSound::SoundLoop() thread_data = 2; return; } + Common::SetCurrentThreadName("Audio thread - alsa"); while (!thread_data) { m_mixer->Mix(reinterpret_cast(mix_buffer), frames_to_deliver); -- cgit v1.2.3