From 435b25fa55b56e52508776672d8fee8d407f813b Mon Sep 17 00:00:00 2001 From: Soren Jorvang Date: Thu, 3 Feb 2011 21:11:06 +0000 Subject: Fix the CMake build. Prevent the PS3 HID crash until I can debug it. AudioUnits are enabled by default. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7052 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/AudioCommon/Src/CoreAudioSoundStream.cpp | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) (limited to 'Source/Core/AudioCommon/Src/CoreAudioSoundStream.cpp') diff --git a/Source/Core/AudioCommon/Src/CoreAudioSoundStream.cpp b/Source/Core/AudioCommon/Src/CoreAudioSoundStream.cpp index a230d07a75..d09bce85f9 100644 --- a/Source/Core/AudioCommon/Src/CoreAudioSoundStream.cpp +++ b/Source/Core/AudioCommon/Src/CoreAudioSoundStream.cpp @@ -46,15 +46,14 @@ bool CoreAudioSound::Start() AURenderCallbackStruct callback_struct; AudioStreamBasicDescription format; ComponentDescription desc; - UInt32 enableIO = 1; + Component component; desc.componentType = kAudioUnitType_Output; desc.componentSubType = kAudioUnitSubType_DefaultOutput; desc.componentFlags = 0; desc.componentFlagsMask = 0; desc.componentManufacturer = kAudioUnitManufacturer_Apple; - - Component component = FindNextComponent(NULL, &desc); + component = FindNextComponent(NULL, &desc); if (component == NULL) { ERROR_LOG(AUDIO, "error finding audio component"); return false; @@ -66,11 +65,6 @@ bool CoreAudioSound::Start() return false; } - AudioUnitSetProperty(audioUnit, - kAudioOutputUnitProperty_EnableIO, - kAudioUnitScope_Output, 0, &enableIO, - sizeof enableIO); - FillOutASBDForLPCM(format, m_mixer->GetSampleRate(), 2, 16, 16, false, false, false); err = AudioUnitSetProperty(audioUnit, -- cgit v1.2.3