From 6f1b2d7748c2ebe5db7e17d0308f4106d04e71d4 Mon Sep 17 00:00:00 2001 From: nitsuja Date: Fri, 30 Dec 2011 20:22:48 -0800 Subject: name all audio threads (that I know how to) for debugging, as suggested in response to revision d00b719966ed. --- Source/Core/AudioCommon/Src/PulseAudioStream.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Source/Core/AudioCommon/Src/PulseAudioStream.cpp') diff --git a/Source/Core/AudioCommon/Src/PulseAudioStream.cpp b/Source/Core/AudioCommon/Src/PulseAudioStream.cpp index 6b3f9e7217..4851b4bd12 100644 --- a/Source/Core/AudioCommon/Src/PulseAudioStream.cpp +++ b/Source/Core/AudioCommon/Src/PulseAudioStream.cpp @@ -58,6 +58,8 @@ void PulseAudio::Update() // Called on audio thread. void PulseAudio::SoundLoop() { + Common::SetCurrentThreadName("Audio thread - pulse"); + thread_running = PulseInit(); while (thread_running) -- cgit v1.2.3