From f96ee475e4ce22ec1e18cd7ae1e8ff9fd7d0893a Mon Sep 17 00:00:00 2001 From: JosJuice Date: Wed, 20 Jan 2021 14:18:05 +0100 Subject: Implement ArmFPURoundMode.cpp Fixes https://bugs.dolphin-emu.org/issues/12388. Might also fix other games that have problems with float/paired instructions in JitArm64, but I haven't tested any. --- Source/Core/Common/ArmCPUDetect.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/Common/ArmCPUDetect.cpp') diff --git a/Source/Core/Common/ArmCPUDetect.cpp b/Source/Core/Common/ArmCPUDetect.cpp index 7fb0ef6765..a603ff03fd 100644 --- a/Source/Core/Common/ArmCPUDetect.cpp +++ b/Source/Core/Common/ArmCPUDetect.cpp @@ -69,6 +69,7 @@ void CPUInfo::Detect() CPU64bit = true; Mode64bit = true; vendor = CPUVendor::ARM; + bFlushToZero = true; #ifdef _WIN32 num_cores = std::thread::hardware_concurrency(); -- cgit v1.2.3