From 110887435c990c48548c802dff95f099d7eda921 Mon Sep 17 00:00:00 2001 From: Bonta <40473493+Bonta0@users.noreply.github.com> Date: Sun, 4 Jul 2021 12:51:36 +0200 Subject: Config: GBA settings --- Source/Core/Common/FileUtil.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'Source/Core/Common/FileUtil.cpp') diff --git a/Source/Core/Common/FileUtil.cpp b/Source/Core/Common/FileUtil.cpp index a65f58f793..d04fdc60a1 100644 --- a/Source/Core/Common/FileUtil.cpp +++ b/Source/Core/Common/FileUtil.cpp @@ -983,6 +983,10 @@ static void RebuildUserDirectories(unsigned int dir_index) s_user_paths[F_MEMORYWATCHERSOCKET_IDX] = s_user_paths[D_MEMORYWATCHER_IDX] + MEMORYWATCHER_SOCKET; + s_user_paths[D_GBAUSER_IDX] = s_user_paths[D_USER_IDX] + GBA_USER_DIR DIR_SEP; + s_user_paths[D_GBASAVES_IDX] = s_user_paths[D_GBAUSER_IDX] + GBASAVES_DIR DIR_SEP; + s_user_paths[F_GBABIOS_IDX] = s_user_paths[D_GBAUSER_IDX] + GBA_BIOS; + // The shader cache has moved to the cache directory, so remove the old one. // TODO: remove that someday. File::DeleteDirRecursively(s_user_paths[D_USER_IDX] + SHADERCACHE_LEGACY_DIR DIR_SEP); -- cgit v1.2.3