From 59734ddc86a29d4561d9475ba353d2b32488d6cf Mon Sep 17 00:00:00 2001 From: John Peterson Date: Fri, 20 Feb 2009 03:13:22 +0000 Subject: Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2314 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/Common/Src/IniFile.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Source/Core/Common/Src/IniFile.cpp') diff --git a/Source/Core/Common/Src/IniFile.cpp b/Source/Core/Common/Src/IniFile.cpp index 957af38925..63ef71146d 100644 --- a/Source/Core/Common/Src/IniFile.cpp +++ b/Source/Core/Common/Src/IniFile.cpp @@ -206,7 +206,7 @@ bool IniFile::DeleteKey(const char* sectionName, const char* key) return false; //shouldn't happen } - +// Return a list of all keys in a section bool IniFile::GetKeys(const char* sectionName, std::vector& keys) const { const Section* section = GetSection(sectionName); @@ -228,7 +228,7 @@ bool IniFile::GetKeys(const char* sectionName, std::vector& keys) c return true; } - +// Return a list of all lines in a section bool IniFile::GetLines(const char* sectionName, std::vector& lines) const { const Section* section = GetSection(sectionName); -- cgit v1.2.3