From a52d2f0cccca25febbc19af5ebfa5d04d6d7519e Mon Sep 17 00:00:00 2001 From: Rodolfo Osvaldo Bogado Date: Tue, 29 Jun 2010 16:54:15 +0000 Subject: little fix for may last commit git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5813 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/Common/Src/LinearDiskCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/Common/Src/LinearDiskCache.cpp') diff --git a/Source/Core/Common/Src/LinearDiskCache.cpp b/Source/Core/Common/Src/LinearDiskCache.cpp index 9c80488ad1..3637e82180 100644 --- a/Source/Core/Common/Src/LinearDiskCache.cpp +++ b/Source/Core/Common/Src/LinearDiskCache.cpp @@ -22,7 +22,7 @@ static const char ID[4] = {'D', 'C', 'A', 'C'}; // Update this to the current SVN revision every time you change shader generation code. // We don't automatically get this from SVN_REV because that would mean regenerating the // shader cache for every revision, graphics-related or not, which is simply annoying. -const int version = 5812; +const int version = 5813; LinearDiskCache::LinearDiskCache() : file_(NULL), num_entries_(0) { -- cgit v1.2.3