From fee98b426b5a0c4d78042a2db3b352c4fe79ef56 Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Sat, 24 Mar 2012 04:47:28 +0100 Subject: Revert r41bcf657f89d, r3a9fed0ba285, r9adc119e3c2f and re58692653afd (all of them are wrong). --- Source/Core/Common/Src/LinearDiskCache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/Common/Src/LinearDiskCache.h') diff --git a/Source/Core/Common/Src/LinearDiskCache.h b/Source/Core/Common/Src/LinearDiskCache.h index f6e0d95f8c..ac10b5ef20 100644 --- a/Source/Core/Common/Src/LinearDiskCache.h +++ b/Source/Core/Common/Src/LinearDiskCache.h @@ -24,7 +24,7 @@ // Increment this every time you change shader generation code. enum { - LINEAR_DISKCACHE_VER = 6972 + LINEAR_DISKCACHE_VER = 6969 }; // On disk format: -- cgit v1.2.3 From 7a1744575d7569dd52739836685b6e6643ace61a Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Sat, 24 Mar 2012 16:30:00 +0100 Subject: D3D9: Fix texel to pixel mapping when sampling textures properly. --- Source/Core/Common/Src/LinearDiskCache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/Common/Src/LinearDiskCache.h') diff --git a/Source/Core/Common/Src/LinearDiskCache.h b/Source/Core/Common/Src/LinearDiskCache.h index ac10b5ef20..582eebbd22 100644 --- a/Source/Core/Common/Src/LinearDiskCache.h +++ b/Source/Core/Common/Src/LinearDiskCache.h @@ -24,7 +24,7 @@ // Increment this every time you change shader generation code. enum { - LINEAR_DISKCACHE_VER = 6969 + LINEAR_DISKCACHE_VER = 6973 }; // On disk format: -- cgit v1.2.3 From c662b8ee2f55f28a14c51dfe44309a6dcf3710d8 Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Sat, 24 Mar 2012 20:46:40 +0100 Subject: Bump the shader cache version --- Source/Core/Common/Src/LinearDiskCache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/Common/Src/LinearDiskCache.h') diff --git a/Source/Core/Common/Src/LinearDiskCache.h b/Source/Core/Common/Src/LinearDiskCache.h index 582eebbd22..eae60885b7 100644 --- a/Source/Core/Common/Src/LinearDiskCache.h +++ b/Source/Core/Common/Src/LinearDiskCache.h @@ -24,7 +24,7 @@ // Increment this every time you change shader generation code. enum { - LINEAR_DISKCACHE_VER = 6973 + LINEAR_DISKCACHE_VER = 6974 }; // On disk format: -- cgit v1.2.3 From 9ed83765e69f81ae1799e8e8ff8cfada2f53e9a2 Mon Sep 17 00:00:00 2001 From: rodolfoosvaldobogado Date: Sun, 25 Mar 2012 00:01:47 -0300 Subject: long time no commits :) a little code cleaning to avoid duplicated execution of AlphaPreTest and a little correction to some comments from the previous commits. this change must behave exactly like last revision, if something is broken please let me know --- Source/Core/Common/Src/LinearDiskCache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/Common/Src/LinearDiskCache.h') diff --git a/Source/Core/Common/Src/LinearDiskCache.h b/Source/Core/Common/Src/LinearDiskCache.h index eae60885b7..4c746e9b75 100644 --- a/Source/Core/Common/Src/LinearDiskCache.h +++ b/Source/Core/Common/Src/LinearDiskCache.h @@ -24,7 +24,7 @@ // Increment this every time you change shader generation code. enum { - LINEAR_DISKCACHE_VER = 6974 + LINEAR_DISKCACHE_VER = 6975 }; // On disk format: -- cgit v1.2.3 From 450dcc9d2cd874f6ab40d4a339afc29f55751319 Mon Sep 17 00:00:00 2001 From: rodolfoosvaldobogado Date: Tue, 27 Mar 2012 15:44:58 -0300 Subject: As requested, this is my implementation of zcomploc using a multi-pass algorithm. My apologize to the others devs for committing in the main branch but is the only way to get this tested as soon as possible. please test for regressions, speed and for other issues fixed, as a example, the black color in water splash in super mario galaxy are fixed with this rev. please as soon as yo find a bug let me know. --- Source/Core/Common/Src/LinearDiskCache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/Common/Src/LinearDiskCache.h') diff --git a/Source/Core/Common/Src/LinearDiskCache.h b/Source/Core/Common/Src/LinearDiskCache.h index 4c746e9b75..11d0a2ced8 100644 --- a/Source/Core/Common/Src/LinearDiskCache.h +++ b/Source/Core/Common/Src/LinearDiskCache.h @@ -24,7 +24,7 @@ // Increment this every time you change shader generation code. enum { - LINEAR_DISKCACHE_VER = 6975 + LINEAR_DISKCACHE_VER = 6984 }; // On disk format: -- cgit v1.2.3 From 402006a83a89bc0f790934096e915f0e8c23f808 Mon Sep 17 00:00:00 2001 From: rodolfoosvaldobogado Date: Thu, 29 Mar 2012 18:26:58 -0300 Subject: more fixes to zcomplock and opengl implementation --- Source/Core/Common/Src/LinearDiskCache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/Common/Src/LinearDiskCache.h') diff --git a/Source/Core/Common/Src/LinearDiskCache.h b/Source/Core/Common/Src/LinearDiskCache.h index 11d0a2ced8..2327caecd2 100644 --- a/Source/Core/Common/Src/LinearDiskCache.h +++ b/Source/Core/Common/Src/LinearDiskCache.h @@ -24,7 +24,7 @@ // Increment this every time you change shader generation code. enum { - LINEAR_DISKCACHE_VER = 6984 + LINEAR_DISKCACHE_VER = 6989 }; // On disk format: -- cgit v1.2.3 From 460610ea0e0d5083e261ed9d137048f2a5fc7e59 Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Fri, 30 Mar 2012 01:56:24 +0200 Subject: Revert Rodolfo's recent zcomploc commits until they actually work correctly. This reverts commit 402006a83a89bc0f790934096e915f0e8c23f808. This reverts commit 48d8d71391fc2cc40d85732680eb6421164bf87c. This reverts commit 450dcc9d2cd874f6ab40d4a339afc29f55751319. --- Source/Core/Common/Src/LinearDiskCache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/Common/Src/LinearDiskCache.h') diff --git a/Source/Core/Common/Src/LinearDiskCache.h b/Source/Core/Common/Src/LinearDiskCache.h index 2327caecd2..4c746e9b75 100644 --- a/Source/Core/Common/Src/LinearDiskCache.h +++ b/Source/Core/Common/Src/LinearDiskCache.h @@ -24,7 +24,7 @@ // Increment this every time you change shader generation code. enum { - LINEAR_DISKCACHE_VER = 6989 + LINEAR_DISKCACHE_VER = 6975 }; // On disk format: -- cgit v1.2.3