From c8305a7b7d9803737bbb426e2cecd095b76b4d2c Mon Sep 17 00:00:00 2001 From: Rodolfo Osvaldo Bogado Date: Sat, 4 Dec 2010 17:58:33 +0000 Subject: two fixes in this commit: first fix for issues introduced in sms in r6501, please test for a regressions in The Calling Second Fix for Issue 3539, by making pixel Dept calculation an option. in games with this issue Enabling pixel depth will solve the issue, in other games disabling the option will not cause speed lost some cleanup in dlist cache git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6517 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/Common/Src/LinearDiskCache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/Common') diff --git a/Source/Core/Common/Src/LinearDiskCache.h b/Source/Core/Common/Src/LinearDiskCache.h index d4d691eb79..6d344ebcdb 100644 --- a/Source/Core/Common/Src/LinearDiskCache.h +++ b/Source/Core/Common/Src/LinearDiskCache.h @@ -26,7 +26,7 @@ // shader cache for every revision, graphics-related or not, which is simply annoying. enum { - LINEAR_DISKCACHE_VER = 6505 + LINEAR_DISKCACHE_VER = 6517 }; // On disk format: -- cgit v1.2.3