From aecaf271f1fe98cba1ebc8228ff9eff3e39e72c5 Mon Sep 17 00:00:00 2001 From: hrydgard Date: Sun, 21 Jun 2009 08:39:21 +0000 Subject: New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..). Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin... also extracted the symboldb code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/DebuggerWX/Src/MemoryWindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/DebuggerWX/Src/MemoryWindow.cpp') diff --git a/Source/Core/DebuggerWX/Src/MemoryWindow.cpp b/Source/Core/DebuggerWX/Src/MemoryWindow.cpp index fd9711137d..a17ee545e8 100644 --- a/Source/Core/DebuggerWX/Src/MemoryWindow.cpp +++ b/Source/Core/DebuggerWX/Src/MemoryWindow.cpp @@ -29,7 +29,7 @@ #include "Host.h" #include "Debugger/PPCDebugInterface.h" -#include "PowerPC/SymbolDB.h" +#include "PowerPC/PPCSymbolDB.h" #include "Core.h" #include "LogManager.h" -- cgit v1.2.3