From ee694e327ada8c42949a3907d6fa222f73f276b0 Mon Sep 17 00:00:00 2001 From: JosJuice Date: Fri, 10 Apr 2015 22:10:49 +0200 Subject: Get rid of banner loaders and move their functionality to volumes Having some data available in banner loaders and some other data data available in volumes gets messy, especially with GetNames(), which is available in both but returns different results depending on which one is used. This change drops support for reading names and descriptions from Wii save data. --- Source/Core/DiscIO/BannerLoader.cpp | 28 ---------------------------- 1 file changed, 28 deletions(-) delete mode 100644 Source/Core/DiscIO/BannerLoader.cpp (limited to 'Source/Core/DiscIO/BannerLoader.cpp') diff --git a/Source/Core/DiscIO/BannerLoader.cpp b/Source/Core/DiscIO/BannerLoader.cpp deleted file mode 100644 index b5353b5a0f..0000000000 --- a/Source/Core/DiscIO/BannerLoader.cpp +++ /dev/null @@ -1,28 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. - -#include - -#include "DiscIO/BannerLoader.h" -#include "DiscIO/BannerLoaderGC.h" -#include "DiscIO/BannerLoaderWii.h" -#include "DiscIO/Filesystem.h" - -namespace DiscIO -{ - -class IBannerLoader; -class IVolume; - -IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume) -{ - if (pVolume->IsWiiDisc() || pVolume->IsWadFile()) - return new CBannerLoaderWii(pVolume); - if (_rFileSystem.IsValid()) - return new CBannerLoaderGC(_rFileSystem, pVolume); - - return nullptr; -} - -} // namespace -- cgit v1.2.3