From f95619e509a4050d83ea0e670cbc4cafc3ee2a58 Mon Sep 17 00:00:00 2001 From: Sonicadvance1 Date: Wed, 30 Jul 2008 06:10:34 +0000 Subject: Potential fix for full screen GL in Windows, and fixes for both Linux and Mac git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@102 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/DiscIO/Src/VolumeCreator.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Source/Core/DiscIO/Src/VolumeCreator.cpp') diff --git a/Source/Core/DiscIO/Src/VolumeCreator.cpp b/Source/Core/DiscIO/Src/VolumeCreator.cpp index 8a22a215fe..8320182467 100644 --- a/Source/Core/DiscIO/Src/VolumeCreator.cpp +++ b/Source/Core/DiscIO/Src/VolumeCreator.cpp @@ -37,7 +37,7 @@ enum EDiscType DISC_TYPE_WII_CONTAINER, DISC_TYPE_GC }; -#ifndef WIN32 +#ifndef _WIN32 struct SPartition { u64 Offset; @@ -156,7 +156,7 @@ IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, int _VolumeType) u32 numPartitions = Reader.Read32(0x40000); u64 PartitionsOffset = (u64)Reader.Read32(0x40004) << 2; - #ifdef WIN32 + #ifdef _WIN32 struct SPartition { u64 Offset; @@ -164,7 +164,7 @@ IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, int _VolumeType) }; #endif std::vectorPartitionsVec; - + // read all partitions for (u32 i = 0; i < numPartitions; i++) { -- cgit v1.2.3