From ac5c82b36b4fc2bf99e9f7552ac83febeff8fc5c Mon Sep 17 00:00:00 2001 From: JosJuice Date: Fri, 19 May 2017 18:33:21 +0200 Subject: DiscIO: Remove VolumeCreator This file is pretty small now that it doesn't handle Wii partitions anymore, so let's move its contents to Volume.cpp. This is also more consistent with how blob creation works. --- Source/Core/DiscIO/Volume.cpp | 51 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) (limited to 'Source/Core/DiscIO/Volume.cpp') diff --git a/Source/Core/DiscIO/Volume.cpp b/Source/Core/DiscIO/Volume.cpp index ade2bd1eab..21fece4484 100644 --- a/Source/Core/DiscIO/Volume.cpp +++ b/Source/Core/DiscIO/Volume.cpp @@ -6,6 +6,7 @@ #include #include +#include #include #include #include @@ -17,7 +18,12 @@ #include "Common/StringUtil.h" #include "Common/Swap.h" +#include "DiscIO/Blob.h" #include "DiscIO/Enums.h" +#include "DiscIO/VolumeDirectory.h" +#include "DiscIO/VolumeGC.h" +#include "DiscIO/VolumeWad.h" +#include "DiscIO/VolumeWiiCrypted.h" namespace DiscIO { @@ -76,4 +82,49 @@ std::map IVolume::ReadWiiNames(const std::vector& dat } return names; } + +std::unique_ptr CreateVolumeFromFilename(const std::string& filename) +{ + std::unique_ptr reader(CreateBlobReader(filename)); + if (reader == nullptr) + return nullptr; + CBlobBigEndianReader be_reader(*reader); + + // Check for Wii + u32 wii_magic = 0; + be_reader.ReadSwapped(0x18, &wii_magic); + u32 wii_container_magic = 0; + be_reader.ReadSwapped(0x60, &wii_container_magic); + if (wii_magic == 0x5D1C9EA3 && wii_container_magic != 0) + return std::make_unique(std::move(reader)); + if (wii_magic == 0x5D1C9EA3 && wii_container_magic == 0) + return std::make_unique(std::move(reader)); + + // Check for WAD + // 0x206962 for boot2 wads + u32 wad_magic = 0; + be_reader.ReadSwapped(0x02, &wad_magic); + if (wad_magic == 0x00204973 || wad_magic == 0x00206962) + return std::make_unique(std::move(reader)); + + // Check for GC + u32 gc_magic = 0; + be_reader.ReadSwapped(0x1C, &gc_magic); + if (gc_magic == 0xC2339F3D) + return std::make_unique(std::move(reader)); + + // No known magic words found + return nullptr; } + +std::unique_ptr CreateVolumeFromDirectory(const std::string& directory, bool is_wii, + const std::string& apploader, + const std::string& dol) +{ + if (CVolumeDirectory::IsValidDirectory(directory)) + return std::make_unique(directory, is_wii, apploader, dol); + + return nullptr; +} + +} // namespace -- cgit v1.2.3