From e0a47c11f5653ecffb79adfac29c19a163baab8f Mon Sep 17 00:00:00 2001 From: JosJuice Date: Mon, 10 Aug 2015 16:35:23 +0200 Subject: Fix reading Wii FST size (for real this time) 04fcb72 fixed an issue with reading the Wii FST size, but I found a second issue when working on PR #2820 - the size must be shifted left by 2. DiscScrubber and Boot already do this correctly using separate code. --- Source/Core/DiscIO/Volume.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/DiscIO/Volume.h') diff --git a/Source/Core/DiscIO/Volume.h b/Source/Core/DiscIO/Volume.h index 294cf94c01..fc27c3bc68 100644 --- a/Source/Core/DiscIO/Volume.h +++ b/Source/Core/DiscIO/Volume.h @@ -89,7 +89,7 @@ public: virtual std::map GetDescriptions() const { return std::map(); } virtual std::string GetCompany() const { return std::string(); } virtual std::vector GetBanner(int* width, int* height) const; - virtual u32 GetFSTSize() const = 0; + virtual u64 GetFSTSize() const = 0; virtual std::string GetApploaderDate() const = 0; // 0 is the first disc, 1 is the second disc virtual u8 GetDiscNumber() const { return 0; } -- cgit v1.2.3