From e0a47c11f5653ecffb79adfac29c19a163baab8f Mon Sep 17 00:00:00 2001 From: JosJuice Date: Mon, 10 Aug 2015 16:35:23 +0200 Subject: Fix reading Wii FST size (for real this time) 04fcb72 fixed an issue with reading the Wii FST size, but I found a second issue when working on PR #2820 - the size must be shifted left by 2. DiscScrubber and Boot already do this correctly using separate code. --- Source/Core/DiscIO/VolumeDirectory.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/DiscIO/VolumeDirectory.cpp') diff --git a/Source/Core/DiscIO/VolumeDirectory.cpp b/Source/Core/DiscIO/VolumeDirectory.cpp index 905403e14b..eadb198eeb 100644 --- a/Source/Core/DiscIO/VolumeDirectory.cpp +++ b/Source/Core/DiscIO/VolumeDirectory.cpp @@ -210,7 +210,7 @@ void CVolumeDirectory::SetName(const std::string& name) m_diskHeader[length + 0x20] = 0; } -u32 CVolumeDirectory::GetFSTSize() const +u64 CVolumeDirectory::GetFSTSize() const { return 0; } -- cgit v1.2.3