From 2bcad57225b9b0a4635d62eeabbbb138d71386bf Mon Sep 17 00:00:00 2001 From: JosJuice Date: Wed, 3 Jun 2015 13:19:28 +0200 Subject: Check file system validity before reading opening.bnr This happened to work without any problems because the only way for a file system to be invalid was to not have the right GC/Wii magic word in the unencrypted area, and a volume could not be created without having the right GC/Wii magic word there. Now that file systems read the magic word from a partition instead, a fix is needed. --- Source/Core/DiscIO/VolumeGC.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'Source/Core/DiscIO/VolumeGC.cpp') diff --git a/Source/Core/DiscIO/VolumeGC.cpp b/Source/Core/DiscIO/VolumeGC.cpp index 6f7568a3a1..d6abd08263 100644 --- a/Source/Core/DiscIO/VolumeGC.cpp +++ b/Source/Core/DiscIO/VolumeGC.cpp @@ -193,8 +193,10 @@ void CVolumeGC::LoadBannerFile() const GCBanner banner_file; std::unique_ptr file_system(CreateFileSystem(this, PARTITION_NONE)); - size_t file_size = static_cast(file_system->GetFileSize("opening.bnr")); + if (!file_system) + return; + size_t file_size = static_cast(file_system->GetFileSize("opening.bnr")); constexpr int BNR1_MAGIC = 0x31524e42; constexpr int BNR2_MAGIC = 0x32524e42; if (file_size != BNR1_SIZE && file_size != BNR2_SIZE) -- cgit v1.2.3