From e0a47c11f5653ecffb79adfac29c19a163baab8f Mon Sep 17 00:00:00 2001 From: JosJuice Date: Mon, 10 Aug 2015 16:35:23 +0200 Subject: Fix reading Wii FST size (for real this time) 04fcb72 fixed an issue with reading the Wii FST size, but I found a second issue when working on PR #2820 - the size must be shifted left by 2. DiscScrubber and Boot already do this correctly using separate code. --- Source/Core/DiscIO/VolumeGC.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/DiscIO/VolumeGC.cpp') diff --git a/Source/Core/DiscIO/VolumeGC.cpp b/Source/Core/DiscIO/VolumeGC.cpp index f2e54bdde8..b73159b083 100644 --- a/Source/Core/DiscIO/VolumeGC.cpp +++ b/Source/Core/DiscIO/VolumeGC.cpp @@ -143,7 +143,7 @@ std::vector CVolumeGC::GetBanner(int* width, int* height) const return image_buffer; } -u32 CVolumeGC::GetFSTSize() const +u64 CVolumeGC::GetFSTSize() const { if (m_pReader == nullptr) return 0; -- cgit v1.2.3