From 8842a0f402ffe60a80ce7894bfd36afd039009fc Mon Sep 17 00:00:00 2001 From: JosJuice Date: Sat, 23 Feb 2019 17:49:06 +0100 Subject: Keep track of GameTDB ID separately from game ID The difference between Dolphin's game IDs and GameTDB's game IDs is that GameTDB uses four characters for non-disc titles, whereas Dolphin uses six characters for all titles. This fixes: - TitleDatabase considering Datel discs to be NHL Hitz 2002 - Gecko code downloading not working for discs with IDs starting with P - Cover downloading mixing up discs with channels (e.g. Mario Kart Wii and Mario Kart Channel) and making extra HTTP requests. (Android was actually doing a better job at this than DolphinQt!) --- Source/Core/DiscIO/VolumeWad.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Source/Core/DiscIO/VolumeWad.cpp') diff --git a/Source/Core/DiscIO/VolumeWad.cpp b/Source/Core/DiscIO/VolumeWad.cpp index 7d927ae73d..a49488506b 100644 --- a/Source/Core/DiscIO/VolumeWad.cpp +++ b/Source/Core/DiscIO/VolumeWad.cpp @@ -105,6 +105,11 @@ std::string VolumeWAD::GetGameID(const Partition& partition) const return m_tmd.GetGameID(); } +std::string VolumeWAD::GetGameTDBID(const Partition& partition) const +{ + return m_tmd.GetGameTDBID(); +} + std::string VolumeWAD::GetMakerID(const Partition& partition) const { char temp[2]; -- cgit v1.2.3