From 83ad84061e05fd7d07998757aa3fc9622066573f Mon Sep 17 00:00:00 2001 From: "Admiral H. Curtiss" Date: Sat, 20 Nov 2021 19:38:09 +0100 Subject: Core/Boot: Refactor storage of boot-to-savestate data into a separate class. --- Source/Core/DolphinNoGUI/MainNoGUI.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'Source/Core/DolphinNoGUI/MainNoGUI.cpp') diff --git a/Source/Core/DolphinNoGUI/MainNoGUI.cpp b/Source/Core/DolphinNoGUI/MainNoGUI.cpp index 26b0e69a22..f439130441 100644 --- a/Source/Core/DolphinNoGUI/MainNoGUI.cpp +++ b/Source/Core/DolphinNoGUI/MainNoGUI.cpp @@ -187,7 +187,8 @@ int main(int argc, char* argv[]) const std::list paths_list = options.all("exec"); const std::vector paths{std::make_move_iterator(std::begin(paths_list)), std::make_move_iterator(std::end(paths_list))}; - boot = BootParameters::GenerateFromFile(paths, save_state_path); + boot = BootParameters::GenerateFromFile( + paths, BootSessionData(save_state_path, DeleteSavestateAfterBoot::No)); game_specified = true; } else if (options.is_set("nand_title")) @@ -204,7 +205,8 @@ int main(int argc, char* argv[]) } else if (args.size()) { - boot = BootParameters::GenerateFromFile(args.front(), save_state_path); + boot = BootParameters::GenerateFromFile( + args.front(), BootSessionData(save_state_path, DeleteSavestateAfterBoot::No)); args.erase(args.begin()); game_specified = true; } -- cgit v1.2.3