From 86db015c232c301575801ea6d90225af46bd9c6c Mon Sep 17 00:00:00 2001 From: Stenzek Date: Wed, 11 Mar 2020 23:09:28 +1000 Subject: Common: Add a render_window field to WindowSystemInfo We need this because we need to pass the layer to MoltenVK, not the view handle. But the input subsystem still needs the window. --- Source/Core/DolphinNoGUI/PlatformFBDev.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/DolphinNoGUI/PlatformFBDev.cpp') diff --git a/Source/Core/DolphinNoGUI/PlatformFBDev.cpp b/Source/Core/DolphinNoGUI/PlatformFBDev.cpp index 9818105521..04770d46ea 100644 --- a/Source/Core/DolphinNoGUI/PlatformFBDev.cpp +++ b/Source/Core/DolphinNoGUI/PlatformFBDev.cpp @@ -91,6 +91,7 @@ WindowSystemInfo PlatformFBDev::GetWindowSystemInfo() const WindowSystemInfo wsi; wsi.type = WindowSystemType::FBDev; wsi.display_connection = nullptr; // EGL_DEFAULT_DISPLAY + wsi.render_window = nullptr; wsi.render_surface = nullptr; return wsi; } -- cgit v1.2.3