From 1fbe56210af427ef48cc57580cbc4b32afadff88 Mon Sep 17 00:00:00 2001 From: "Admiral H. Curtiss" Date: Sun, 6 Jun 2021 21:18:02 +0200 Subject: ARCodeWidget: Take game ID and revision directly instead of through GameFile. --- Source/Core/DolphinQt/Config/ARCodeWidget.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'Source/Core/DolphinQt/Config/ARCodeWidget.cpp') diff --git a/Source/Core/DolphinQt/Config/ARCodeWidget.cpp b/Source/Core/DolphinQt/Config/ARCodeWidget.cpp index 4a1769ff3b..8c11c9618e 100644 --- a/Source/Core/DolphinQt/Config/ARCodeWidget.cpp +++ b/Source/Core/DolphinQt/Config/ARCodeWidget.cpp @@ -4,6 +4,8 @@ #include "DolphinQt/Config/ARCodeWidget.h" +#include + #include #include #include @@ -23,8 +25,8 @@ #include "UICommon/GameFile.h" -ARCodeWidget::ARCodeWidget(const UICommon::GameFile& game, bool restart_required) - : m_game(game), m_game_id(game.GetGameID()), m_game_revision(game.GetRevision()), +ARCodeWidget::ARCodeWidget(std::string game_id, u16 game_revision, bool restart_required) + : m_game_id(std::move(game_id)), m_game_revision(game_revision), m_restart_required(restart_required) { CreateWidgets(); -- cgit v1.2.3