From 0615ade7251e53f1ccc37c8d9f14575328273d47 Mon Sep 17 00:00:00 2001 From: LillyJadeKatrin Date: Fri, 14 Mar 2025 23:53:54 -0400 Subject: Fixed Multi Config Code Approvals Refactors the AR/Gecko/Patch code approval process to verify from every possible game ini, not just the base game ID. This fixes codes on specific revisions or codes general to any region. --- Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp') diff --git a/Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp b/Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp index 97a93051f5..bce1e89b68 100644 --- a/Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp +++ b/Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp @@ -202,7 +202,7 @@ void GeckoCodeWidget::OnItemChanged(QListWidgetItem* item) m_gecko_codes[index].enabled = (item->checkState() == Qt::Checked); if (!m_restart_required) - Gecko::SetActiveCodes(m_gecko_codes, m_game_id); + Gecko::SetActiveCodes(m_gecko_codes, m_game_id, m_game_revision); SaveCodes(); } -- cgit v1.2.3