From eb92d6f0a8c930692de64bd41c5ddee403771023 Mon Sep 17 00:00:00 2001 From: mitaclaw <140017135+mitaclaw@users.noreply.github.com> Date: Thu, 28 Mar 2024 11:35:13 -0700 Subject: Core::GetState: Avoid Global System Accessor --- Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp') diff --git a/Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp b/Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp index f8f0bc86db..3aacbaac43 100644 --- a/Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp +++ b/Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp @@ -18,6 +18,7 @@ #include "Common/FileUtil.h" #include "Core/ConfigManager.h" #include "Core/Core.h" +#include "Core/System.h" #include "DolphinQt/Config/GraphicsModWarningWidget.h" #include "DolphinQt/QtUtils/ClearLayoutRecursively.h" #include "DolphinQt/Settings.h" @@ -28,7 +29,7 @@ GraphicsModListWidget::GraphicsModListWidget(const UICommon::GameFile& game) : m_game_id(game.GetGameID()), m_mod_group(m_game_id) { - CalculateGameRunning(Core::GetState()); + CalculateGameRunning(Core::GetState(Core::System::GetInstance())); if (m_loaded_game_is_running && g_Config.graphics_mod_config) { m_mod_group.SetChangeCount(g_Config.graphics_mod_config->GetChangeCount()); -- cgit v1.2.3