From fdfa14d9cc412d6ed8db841136ef62b6b3facb3e Mon Sep 17 00:00:00 2001 From: Brandon Rothweiler Date: Tue, 30 Jul 2019 20:14:51 -0700 Subject: Show a message in netplay chat when a player joins or leaves --- Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp') diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp index d8e2a5f4d2..69d01a94a4 100644 --- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp +++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp @@ -887,6 +887,16 @@ void NetPlayDialog::OnMsgPowerButton() QueueOnObject(this, [] { UICommon::TriggerSTMPowerEvent(); }); } +void NetPlayDialog::OnPlayerConnect(const std::string& player) +{ + DisplayMessage(tr("%1 has joined").arg(QString::fromStdString(player)), "darkcyan"); +} + +void NetPlayDialog::OnPlayerDisconnect(const std::string& player) +{ + DisplayMessage(tr("%1 has left").arg(QString::fromStdString(player)), "darkcyan"); +} + void NetPlayDialog::OnPadBufferChanged(u32 buffer) { QueueOnObject(this, [this, buffer] { -- cgit v1.2.3