From 1081497cad9c70c5b66552e20bbc00657a05f0e5 Mon Sep 17 00:00:00 2001 From: JosJuice Date: Sat, 29 Oct 2016 14:42:43 +0200 Subject: DiscIO/SConfig: Rename GetUniqueID to GetGameID We call this "game ID" everywhere else, and it's not actually completely unique. --- Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp') diff --git a/Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp b/Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp index b8a909bf85..0503d778a9 100644 --- a/Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp +++ b/Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp @@ -232,7 +232,7 @@ void GFXDebuggerPanel::OnPauseAtNextFrameButton(wxCommandEvent& event) void GFXDebuggerPanel::OnDumpButton(wxCommandEvent& event) { std::string dump_path = - File::GetUserPath(D_DUMP_IDX) + "Debug/" + SConfig::GetInstance().m_strUniqueID + "/"; + File::GetUserPath(D_DUMP_IDX) + "Debug/" + SConfig::GetInstance().m_strGameID + "/"; if (!File::CreateFullPath(dump_path)) return; -- cgit v1.2.3