From 3fd87a7636ff434118a5d7f7334550be8db55c0b Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sun, 16 Feb 2014 23:51:41 -0500 Subject: Second and final pass of clearing out tabs. --- Source/Core/DolphinWX/FrameTools.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'Source/Core/DolphinWX/FrameTools.cpp') diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp index 3417b3f8ec..b54524f2a6 100644 --- a/Source/Core/DolphinWX/FrameTools.cpp +++ b/Source/Core/DolphinWX/FrameTools.cpp @@ -475,8 +475,8 @@ void CFrame::PopulateToolbarAui(wxAuiToolBar* ToolBar) h = m_Bitmaps[Toolbar_FileOpen].GetHeight(); ToolBar->SetToolBitmapSize(wxSize(w, h)); - ToolBar->AddTool(IDM_SAVE_PERSPECTIVE, _("Save"), g_pCodeWindow->m_Bitmaps[Toolbar_GotoPC], _("Save current perspective")); - ToolBar->AddTool(IDM_EDIT_PERSPECTIVES, _("Edit"), g_pCodeWindow->m_Bitmaps[Toolbar_GotoPC], _("Edit current perspective")); + ToolBar->AddTool(IDM_SAVE_PERSPECTIVE, _("Save"), g_pCodeWindow->m_Bitmaps[Toolbar_GotoPC], _("Save current perspective")); + ToolBar->AddTool(IDM_EDIT_PERSPECTIVES, _("Edit"), g_pCodeWindow->m_Bitmaps[Toolbar_GotoPC], _("Edit current perspective")); ToolBar->SetToolDropDown(IDM_SAVE_PERSPECTIVE, true); ToolBar->SetToolDropDown(IDM_EDIT_PERSPECTIVES, true); @@ -574,7 +574,7 @@ void CFrame::BootGame(const std::string& filename) bootfile = m_GameListCtrl->GetSelectedISO()->GetFileName(); } else if (!StartUp.m_strDefaultGCM.empty() - && wxFileExists(wxSafeConvertMB2WX(StartUp.m_strDefaultGCM.c_str()))) + && wxFileExists(wxSafeConvertMB2WX(StartUp.m_strDefaultGCM.c_str()))) { bootfile = StartUp.m_strDefaultGCM; } @@ -1185,7 +1185,7 @@ void CFrame::OnConfigPAD(wxCommandEvent& WXUNUSED (event)) { InputPlugin *const pad_plugin = Pad::GetPlugin(); bool was_init = false; - if (g_controller_interface.IsInit()) // check if game is running + if (g_controller_interface.IsInit()) // check if game is running { was_init = true; } @@ -1203,7 +1203,7 @@ void CFrame::OnConfigPAD(wxCommandEvent& WXUNUSED (event)) InputConfigDialog m_ConfigFrame(this, *pad_plugin, _trans("Dolphin GCPad Configuration")); m_ConfigFrame.ShowModal(); m_ConfigFrame.Destroy(); - if (!was_init) // if game isn't running + if (!was_init) // if game isn't running { Pad::Shutdown(); } @@ -1213,7 +1213,7 @@ void CFrame::OnConfigWiimote(wxCommandEvent& WXUNUSED (event)) { InputPlugin *const wiimote_plugin = Wiimote::GetPlugin(); bool was_init = false; - if (g_controller_interface.IsInit()) // check if game is running + if (g_controller_interface.IsInit()) // check if game is running { was_init = true; } @@ -1231,7 +1231,7 @@ void CFrame::OnConfigWiimote(wxCommandEvent& WXUNUSED (event)) WiimoteConfigDiag m_ConfigFrame(this, *wiimote_plugin); m_ConfigFrame.ShowModal(); m_ConfigFrame.Destroy(); - if (!was_init) // if game isn't running + if (!was_init) // if game isn't running { Wiimote::Shutdown(); } -- cgit v1.2.3