From 33bdc0f985d4c46c88d19677330554d1edc09b86 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 5 May 2014 13:44:08 -0500 Subject: Adds support for the PP shaders in the Android UI. Copies over the PP shaders to the APK's assets and installs them on run. Exposes them via the video settings UI. This is in anticipation of dropping the workaround for rotated blits on Adreno and instead forcing shader usage by the user. --- Source/Core/DolphinWX/MainAndroid.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/DolphinWX/MainAndroid.cpp') diff --git a/Source/Core/DolphinWX/MainAndroid.cpp b/Source/Core/DolphinWX/MainAndroid.cpp index d103589ea5..15c3027357 100644 --- a/Source/Core/DolphinWX/MainAndroid.cpp +++ b/Source/Core/DolphinWX/MainAndroid.cpp @@ -357,6 +357,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_CreateUserFo File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX)); File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX)); File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX)); + File::CreateFullPath(File::GetUserPath(D_SHADERS_IDX)); File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + USA_DIR DIR_SEP); File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + EUR_DIR DIR_SEP); File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + JAP_DIR DIR_SEP); -- cgit v1.2.3