From c4f5ced37ca9eff6a5c62c08f1cc7a9e6dc47f7d Mon Sep 17 00:00:00 2001 From: EmptyChaos Date: Mon, 3 Oct 2016 07:19:56 +0000 Subject: WX: Replace SetIcon with SetIcons(wxIconBundle) Setting a single icon at a single resolution doesn't scale well, Windows requires a 16x16 icon for the window and a 32x32/48x48 for the taskbar. Providing all icons produces less pixellated results at HiDPI. --- Source/Core/DolphinWX/NetPlay/NetWindow.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/DolphinWX/NetPlay/NetWindow.cpp') diff --git a/Source/Core/DolphinWX/NetPlay/NetWindow.cpp b/Source/Core/DolphinWX/NetPlay/NetWindow.cpp index 1c7a7dc57f..90f60e3c1b 100644 --- a/Source/Core/DolphinWX/NetPlay/NetWindow.cpp +++ b/Source/Core/DolphinWX/NetPlay/NetWindow.cpp @@ -70,6 +70,7 @@ NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const { Bind(wxEVT_THREAD, &NetPlayDialog::OnThread, this); CreateGUI(); + SetIcons(WxUtils::GetDolphinIconBundle()); Center(); // Remember the window size and position for NetWindow -- cgit v1.2.3