From 80d9e79cf1f56101f47e528ed390243e7fe790bf Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Thu, 19 May 2022 22:33:15 -0500 Subject: ControllerEmu: Allow settings to be categorized as "advanced". Make "Virtual Notches" and "Gate Size" categorized as such. --- Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp') diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp index e4d74aa524..539e02b449 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp @@ -75,7 +75,8 @@ OctagonAnalogStick::OctagonAnalogStick(const char* name_, const char* ui_name_, // i18n: The percent symbol. _trans("%"), // i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements. - _trans("Adjusts target radius of simulated stick gate.")}, + _trans("Adjusts target radius of simulated stick gate."), nullptr, + SettingVisibility::Advanced}, gate_radius * 100, 0.01, 100); } -- cgit v1.2.3