From 58448d74c541d8081bafff4d35940281db88c610 Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Tue, 21 Jan 2020 18:50:05 -0600 Subject: InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes. --- Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp') diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp index b5a621e43b..382bd8c2a4 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp @@ -50,7 +50,7 @@ Cursor::Cursor(std::string name, std::string ui_name) _trans("°"), // i18n: Refers to emulated wii remote movements. _trans("Total rotation about the yaw axis.")}, - 15, 0, 180); + 15, 0, 360); AddSetting(&m_pitch_setting, // i18n: Refers to an amount of rotational movement about the "pitch" axis. @@ -59,7 +59,7 @@ Cursor::Cursor(std::string name, std::string ui_name) _trans("°"), // i18n: Refers to emulated wii remote movements. _trans("Total rotation about the pitch axis.")}, - 15, 0, 180); + 15, 0, 360); AddSetting(&m_relative_setting, {_trans("Relative Input")}, false); AddSetting(&m_autohide_setting, {_trans("Auto-Hide")}, false); -- cgit v1.2.3