From c89ddf8cba9c6b19d59e2db1896292797163c54c Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Fri, 29 Mar 2019 14:39:48 -0500 Subject: WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. --- Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp') diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp index f734b46181..f8865329b9 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp @@ -34,9 +34,6 @@ Slider::StateData Slider::GetState() const ControlState deadzone = m_deadzone_setting.GetValue() / 100; const ControlState state = controls[1]->control_ref->State() - controls[0]->control_ref->State(); - if (fabs(state) > deadzone) - return {(state - (deadzone * sign(state))) / (1 - deadzone)}; - - return {0.0}; + return {ApplyDeadzone(state, deadzone)}; } } // namespace ControllerEmu -- cgit v1.2.3