From f07457b6ccb0ef6773b08c0e494df28a29c1b3e6 Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Sat, 8 Feb 2020 20:36:26 -0600 Subject: InputCommon: Eliminate some duplicated button threshold logic. --- Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp') diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp index 0b702b6657..912f18b1a6 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp @@ -32,7 +32,7 @@ Slider::Slider(const std::string& name_) : Slider(name_, name_) Slider::StateData Slider::GetState() { const ControlState deadzone = m_deadzone_setting.GetValue() / 100; - const ControlState state = controls[1]->control_ref->State() - controls[0]->control_ref->State(); + const ControlState state = controls[1]->GetState() - controls[0]->GetState(); return {std::clamp(ApplyDeadzone(state, deadzone), -1.0, 1.0)}; } -- cgit v1.2.3