From 0064f70c8a17cd40c15486ac385508ce0ee20cf1 Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Mon, 4 Feb 2019 18:50:07 -0600 Subject: DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard". --- Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp') diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp index 2fec9c7bd0..bacf158be0 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp @@ -29,11 +29,6 @@ Tilt::Tilt(const std::string& name_) controls.emplace_back(std::make_unique(Translate, _trans("Modifier"))); - // Set default input radius to the full 1.0 (no resizing) - // Set default input shape to a square (no reshaping) - // Max deadzone to 50% - AddReshapingSettings(1.0, 0.5, 50); - numeric_settings.emplace_back(std::make_unique(_trans("Angle"), 0.9, 0, 180)); } @@ -88,4 +83,9 @@ ControlState Tilt::GetGateRadiusAtAngle(double ang) const return SquareStickGate(max_tilt_angle).GetRadiusAtAngle(ang); } +ControlState Tilt::GetDefaultInputRadiusAtAngle(double ang) const +{ + return SquareStickGate(1.0).GetRadiusAtAngle(ang); +} + } // namespace ControllerEmu -- cgit v1.2.3