From a261e61e9e3941d10cf0ef3adf8eac00f722b6db Mon Sep 17 00:00:00 2001 From: Filoppi Date: Tue, 4 May 2021 23:47:55 +0300 Subject: InputCommon: add a ton of missing consts fix some related grammar errors only the ButtonManager required code changes --- Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp | 4 ++-- Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.h | 4 ++-- Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.h | 2 +- Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp | 2 +- Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h | 3 ++- Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp | 4 ++-- Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.h | 4 ++-- Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp | 2 +- Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.h | 2 +- Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp | 4 ++-- Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.h | 4 ++-- Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp | 2 +- Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.h | 2 +- 13 files changed, 20 insertions(+), 19 deletions(-) (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup') diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp index 881be39471..36733c9f7e 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp @@ -32,7 +32,7 @@ AnalogStick::AnalogStick(const char* const name_, const char* const ui_name_, AddInput(Translate, _trans("Modifier")); } -AnalogStick::ReshapeData AnalogStick::GetReshapableState(bool adjusted) +AnalogStick::ReshapeData AnalogStick::GetReshapableState(bool adjusted) const { const ControlState y = controls[0]->GetState() - controls[1]->GetState(); const ControlState x = controls[3]->GetState() - controls[2]->GetState(); @@ -46,7 +46,7 @@ AnalogStick::ReshapeData AnalogStick::GetReshapableState(bool adjusted) return Reshape(x, y, modifier); } -AnalogStick::StateData AnalogStick::GetState() +AnalogStick::StateData AnalogStick::GetState() const { return GetReshapableState(true); } diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.h index ac0266f7c1..a5ea05a211 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.h +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.h @@ -18,10 +18,10 @@ public: AnalogStick(const char* name, std::unique_ptr&& stick_gate); AnalogStick(const char* name, const char* ui_name, std::unique_ptr&& stick_gate); - ReshapeData GetReshapableState(bool adjusted) final override; + ReshapeData GetReshapableState(bool adjusted) const final override; ControlState GetGateRadiusAtAngle(double ang) const override; - StateData GetState(); + StateData GetState() const; private: std::unique_ptr m_stick_gate; diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.h index b10677a615..707c93fa81 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.h +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.h @@ -20,7 +20,7 @@ public: Buttons(const std::string& ini_name, const std::string& group_name); template - void GetState(C* const buttons, const C* bitmasks) + void GetState(C* const buttons, const C* bitmasks) const { for (auto& control : controls) *buttons |= *(bitmasks++) * control->GetState(); diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp index fa379624db..4dbb5a11ed 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp @@ -64,7 +64,7 @@ Cursor::Cursor(std::string name_, std::string ui_name_) AddSetting(&m_autohide_setting, {_trans("Auto-Hide")}, false); } -Cursor::ReshapeData Cursor::GetReshapableState(bool adjusted) +Cursor::ReshapeData Cursor::GetReshapableState(bool adjusted) const { const ControlState y = controls[0]->GetState() - controls[1]->GetState(); const ControlState x = controls[3]->GetState() - controls[2]->GetState(); diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h index 562313bb45..a6b38fb4bb 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h @@ -25,9 +25,10 @@ public: Cursor(std::string name, std::string ui_name); - ReshapeData GetReshapableState(bool adjusted) final override; + ReshapeData GetReshapableState(bool adjusted) const final override; ControlState GetGateRadiusAtAngle(double ang) const override; + // Modifies the state StateData GetState(bool adjusted); // Yaw movement in radians. diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp index af9246c54d..457b36205b 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp @@ -65,7 +65,7 @@ Force::Force(const std::string& name_) : ReshapableInput(name_, name_, GroupType 90, 1, 180); } -Force::ReshapeData Force::GetReshapableState(bool adjusted) +Force::ReshapeData Force::GetReshapableState(bool adjusted) const { const ControlState y = controls[0]->GetState() - controls[1]->GetState(); const ControlState x = controls[3]->GetState() - controls[2]->GetState(); @@ -77,7 +77,7 @@ Force::ReshapeData Force::GetReshapableState(bool adjusted) return Reshape(x, y); } -Force::StateData Force::GetState(bool adjusted) +Force::StateData Force::GetState(bool adjusted) const { const auto state = GetReshapableState(adjusted); ControlState z = controls[4]->GetState() - controls[5]->GetState(); diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.h index ae9cabe340..983f668d78 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.h +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.h @@ -19,12 +19,12 @@ public: explicit Force(const std::string& name); - ReshapeData GetReshapableState(bool adjusted) final override; + ReshapeData GetReshapableState(bool adjusted) const final override; ControlState GetGateRadiusAtAngle(double ang) const final override; ControlState GetDefaultInputRadiusAtAngle(double angle) const final override; - StateData GetState(bool adjusted = true); + StateData GetState(bool adjusted = true) const; // Velocities returned in m/s. ControlState GetSpeed() const; diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp index bd70c64b53..d8aeea4eee 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp @@ -29,7 +29,7 @@ Slider::Slider(const std::string& name_) : Slider(name_, name_) { } -Slider::StateData Slider::GetState() +Slider::StateData Slider::GetState() const { const ControlState deadzone = m_deadzone_setting.GetValue() / 100; const ControlState state = controls[1]->GetState() - controls[0]->GetState(); diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.h index de969f59b5..930241d7fe 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.h +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.h @@ -23,7 +23,7 @@ public: Slider(const std::string& name_, const std::string& ui_name_); explicit Slider(const std::string& name_); - StateData GetState(); + StateData GetState() const; private: SettingValue m_deadzone_setting; diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp index 69739bc330..053d0bf429 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp @@ -42,7 +42,7 @@ Tilt::Tilt(const std::string& name_) : ReshapableInput(name_, name_, GroupType:: 7, 1, 50); } -Tilt::ReshapeData Tilt::GetReshapableState(bool adjusted) +Tilt::ReshapeData Tilt::GetReshapableState(bool adjusted) const { const ControlState y = controls[0]->GetState() - controls[1]->GetState(); const ControlState x = controls[3]->GetState() - controls[2]->GetState(); @@ -56,7 +56,7 @@ Tilt::ReshapeData Tilt::GetReshapableState(bool adjusted) return Reshape(x, y, modifier); } -Tilt::StateData Tilt::GetState() +Tilt::StateData Tilt::GetState() const { return GetReshapableState(true); } diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.h index dc4c2364de..cb50c5eb73 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.h +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.h @@ -19,14 +19,14 @@ public: explicit Tilt(const std::string& name); - ReshapeData GetReshapableState(bool adjusted) final override; + ReshapeData GetReshapableState(bool adjusted) const final override; ControlState GetGateRadiusAtAngle(double angle) const final override; // Tilt is using the gate radius to adjust the tilt angle so we must provide an unadjusted value // for the default input radius. ControlState GetDefaultInputRadiusAtAngle(double angle) const final override; - StateData GetState(); + StateData GetState() const; // Return peak rotational velocity (for a complete turn) in radians/sec ControlState GetMaxRotationalVelocity() const; diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp index bdfec69808..7aaac42b72 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp @@ -21,7 +21,7 @@ Triggers::Triggers(const std::string& name_) : ControlGroup(name_, GroupType::Tr AddDeadzoneSetting(&m_deadzone_setting, 50); } -Triggers::StateData Triggers::GetState() +Triggers::StateData Triggers::GetState() const { const size_t trigger_count = controls.size(); const ControlState deadzone = m_deadzone_setting.GetValue() / 100; diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.h index 8b72d6738b..5d75ff09bc 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.h +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.h @@ -26,7 +26,7 @@ public: explicit Triggers(const std::string& name); - StateData GetState(); + StateData GetState() const; private: SettingValue m_deadzone_setting; -- cgit v1.2.3 From e9e41b925b6efeac4d3eadf049391ef81483528f Mon Sep 17 00:00:00 2001 From: Filoppi Date: Tue, 4 May 2021 23:48:55 +0300 Subject: InputCommon: follow coding conventions and rename GetState() to UpdateState() And remove useless include --- .../ControlGroup/ModifySettingsButton.cpp | 30 +++++++++++----------- .../ControlGroup/ModifySettingsButton.h | 12 ++++----- 2 files changed, 21 insertions(+), 21 deletions(-) (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup') diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp index 6dc200d1e1..1cf2b5a579 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp @@ -26,52 +26,52 @@ ModifySettingsButton::ModifySettingsButton(std::string button_name) void ModifySettingsButton::AddInput(std::string button_name, bool toggle) { ControlGroup::AddInput(Translate, std::move(button_name)); - threshold_exceeded.emplace_back(false); - associated_settings.emplace_back(false); - associated_settings_toggle.emplace_back(toggle); + m_threshold_exceeded.emplace_back(false); + m_associated_settings.emplace_back(false); + m_associated_settings_toggle.emplace_back(toggle); } -void ModifySettingsButton::GetState() +void ModifySettingsButton::UpdateState() { for (size_t i = 0; i < controls.size(); ++i) { const bool state = controls[i]->GetState(); - if (!associated_settings_toggle[i]) + if (!m_associated_settings_toggle[i]) { // not toggled - associated_settings[i] = state; + m_associated_settings[i] = state; } else { // toggle (loading savestates does not en-/disable toggle) // after we passed the threshold, we en-/disable. but after that, we don't change it // anymore - if (!threshold_exceeded[i] && state) + if (!m_threshold_exceeded[i] && state) { - associated_settings[i] = !associated_settings[i]; + m_associated_settings[i] = !m_associated_settings[i]; - if (associated_settings[i]) + if (m_associated_settings[i]) OSD::AddMessage(controls[i]->ui_name + ": on"); else OSD::AddMessage(controls[i]->ui_name + ": off"); - threshold_exceeded[i] = true; + m_threshold_exceeded[i] = true; } if (!state) - threshold_exceeded[i] = false; + m_threshold_exceeded[i] = false; } } } -const std::vector& ModifySettingsButton::isSettingToggled() const +const std::vector& ModifySettingsButton::IsSettingToggled() const { - return associated_settings_toggle; + return m_associated_settings_toggle; } -const std::vector& ModifySettingsButton::getSettingsModifier() const +const std::vector& ModifySettingsButton::GetSettingsModifier() const { - return associated_settings; + return m_associated_settings; } } // namespace ControllerEmu diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.h index 667f3e5c7a..b060aa0caa 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.h +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.h @@ -18,14 +18,14 @@ public: void AddInput(std::string button_name, bool toggle = false); - void GetState(); + void UpdateState(); - const std::vector& isSettingToggled() const; - const std::vector& getSettingsModifier() const; + const std::vector& IsSettingToggled() const; + const std::vector& GetSettingsModifier() const; private: - std::vector threshold_exceeded; // internal calculation (if "state" was above threshold) - std::vector associated_settings_toggle; // is setting toggled or hold? - std::vector associated_settings; // result + std::vector m_threshold_exceeded; // internal calculation (if "state" was above threshold) + std::vector m_associated_settings_toggle; // is setting toggled or hold? + std::vector m_associated_settings; // result }; } // namespace ControllerEmu -- cgit v1.2.3 From f4fec42165f245e8ad35456a25bfada8428ba1f2 Mon Sep 17 00:00:00 2001 From: Filoppi Date: Tue, 4 May 2021 23:50:23 +0300 Subject: Add mixed comments to input code, make some tooltip clearer --- Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp | 2 +- Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup') diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp index 84c7238e48..6dde9d3c44 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp @@ -44,7 +44,7 @@ void ControlGroup::AddDeadzoneSetting(SettingValue* value, double maximu // i18n: The percent symbol. _trans("%"), // i18n: Refers to the dead-zone setting of gamepad inputs. - _trans("Input strength to ignore.")}, + _trans("Input strength to ignore and remap.")}, 0, 0, maximum_deadzone); } diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp index b5408cfe34..95c74b1896 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp @@ -40,7 +40,7 @@ IMUGyroscope::IMUGyroscope(std::string name_, std::string ui_name_) // i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds. _trans("°/s"), // i18n: Refers to the dead-zone setting of gyroscope input. - _trans("Angular velocity to ignore.")}, + _trans("Angular velocity to ignore and remap.")}, 2, 0, 180); AddSetting(&m_calibration_period_setting, -- cgit v1.2.3 From 4625359a4fe05c408bfd7d555f880bd7faac5c50 Mon Sep 17 00:00:00 2001 From: Filoppi Date: Tue, 4 May 2021 23:51:58 +0300 Subject: InputCommon: clamp the attachment setting max to its actual enum max NumericSettings support a max, so let's use it. It might not do much now, but the max and min values will be used to give visual feeback in the UI in one of my upcoming input PRs --- Source/Core/InputCommon/ControllerEmu/ControlGroup/Attachments.h | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup') diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Attachments.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Attachments.h index f92bd8b1fd..77d44df093 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Attachments.h +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Attachments.h @@ -10,6 +10,7 @@ #include #include "Common/CommonTypes.h" +#include "Core/HW/WiimoteEmu/ExtensionPort.h" #include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h" #include "InputCommon/ControllerEmu/ControllerEmu.h" #include "InputCommon/ControllerEmu/Setting/NumericSetting.h" @@ -34,7 +35,11 @@ public: private: SettingValue m_selection_value; - NumericSetting m_selection_setting = {&m_selection_value, {""}, 0, 0, 0}; + // This is here and not added to the list of numeric_settings because it's serialized differently, + // by string (to be independent from the enum), and visualized differently in the UI. + // For the rest, it's treated similarly to other numeric_settings in the group. + NumericSetting m_selection_setting = { + &m_selection_value, {""}, 0, 0, WiimoteEmu::ExtensionNumber::MAX - 1}; std::vector> m_attachments; }; -- cgit v1.2.3