From 8583b6751abe08334329c7cae99c83df82683ce2 Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Mon, 11 Mar 2024 02:28:18 -0500 Subject: InputCommon: Handle window change in Quartz. --- Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp') diff --git a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp index 9c272fdec4..b82cba645e 100644 --- a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp +++ b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp @@ -128,7 +128,6 @@ void ControllerInterface::RefreshDevices(RefreshReason reason) // or removing them as we are populating them (causing missing or duplicate devices). std::lock_guard lk_population(m_devices_population_mutex); -#if defined(CIFACE_USE_WIN32) && !defined(CIFACE_USE_OSX) // If only the window changed, avoid removing and re-adding all devices. // Instead only refresh devices that require the window handle. if (reason == RefreshReason::WindowChangeOnly) @@ -140,9 +139,9 @@ void ControllerInterface::RefreshDevices(RefreshReason reason) if (m_populating_devices_counter.fetch_sub(1) == 1) InvokeDevicesChangedCallbacks(); + return; } -#endif m_populating_devices_counter.fetch_add(1); -- cgit v1.2.3