From ce7db2e32bb60d4ef5f107dc913ff19f9ad39057 Mon Sep 17 00:00:00 2001 From: iwubcode Date: Tue, 2 Feb 2021 23:04:33 -0600 Subject: InputCommon: When using dynamic input textures, only call force reload textures once for packs that have multiple configurations --- Source/Core/InputCommon/DynamicInputTextureConfiguration.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/InputCommon/DynamicInputTextureConfiguration.h') diff --git a/Source/Core/InputCommon/DynamicInputTextureConfiguration.h b/Source/Core/InputCommon/DynamicInputTextureConfiguration.h index 15e4d37129..e5a4e722bf 100644 --- a/Source/Core/InputCommon/DynamicInputTextureConfiguration.h +++ b/Source/Core/InputCommon/DynamicInputTextureConfiguration.h @@ -19,7 +19,7 @@ class DynamicInputTextureConfiguration public: explicit DynamicInputTextureConfiguration(const std::string& json_file); ~DynamicInputTextureConfiguration(); - void GenerateTextures(const IniFile::Section* sec, const std::string& controller_name) const; + bool GenerateTextures(const IniFile::Section* sec, const std::string& controller_name) const; private: struct DynamicInputTextureData -- cgit v1.2.3