From e831d7b6bb82da618db9f33e62c8f197dec079bf Mon Sep 17 00:00:00 2001 From: iwubcode Date: Wed, 22 Mar 2023 20:56:13 -0500 Subject: InputCommon / VideoCommon: remove dynamic input reloading the texture cache, this is no longer needed, assets reload automatically! --- Source/Core/InputCommon/DynamicInputTextureManager.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'Source/Core/InputCommon/DynamicInputTextureManager.cpp') diff --git a/Source/Core/InputCommon/DynamicInputTextureManager.cpp b/Source/Core/InputCommon/DynamicInputTextureManager.cpp index d3b47089a6..fade2c05d4 100644 --- a/Source/Core/InputCommon/DynamicInputTextureManager.cpp +++ b/Source/Core/InputCommon/DynamicInputTextureManager.cpp @@ -42,13 +42,9 @@ void DynamicInputTextureManager::Load() void DynamicInputTextureManager::GenerateTextures(const Common::IniFile& file, const std::vector& controller_names) { - bool any_dirty = false; for (const auto& configuration : m_configuration) { - any_dirty |= configuration.GenerateTextures(file, controller_names); + (void)configuration.GenerateTextures(file, controller_names); } - - if (any_dirty && g_texture_cache && Core::GetState() != Core::State::Starting) - g_texture_cache->ForceReloadTextures(); } } // namespace InputCommon -- cgit v1.2.3