From 6ec95d30af4ce33090d896414107844bea18c612 Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Sat, 19 Jan 2013 19:16:01 -0600 Subject: Allow emulated wiimote to be tilted 180 degrees in each direction. (was 90) Fixes issue 3492. --- Source/Core/InputCommon/Src/ControllerEmu.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/InputCommon/Src/ControllerEmu.cpp') diff --git a/Source/Core/InputCommon/Src/ControllerEmu.cpp b/Source/Core/InputCommon/Src/ControllerEmu.cpp index 9065888d7d..2e6ad10617 100644 --- a/Source/Core/InputCommon/Src/ControllerEmu.cpp +++ b/Source/Core/InputCommon/Src/ControllerEmu.cpp @@ -295,6 +295,7 @@ ControllerEmu::Tilt::Tilt(const char* const _name) settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50)); settings.push_back(new Setting(_trans("Circle Stick"), 0)); + settings.push_back(new Setting(_trans("Angle"), 0.9f, 0, 180)); } ControllerEmu::Cursor::Cursor(const char* const _name) -- cgit v1.2.3