From 0bf3dfda036f1da0cb26e1f266ea500fbe74f872 Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Sat, 3 Jul 2010 08:04:10 +0000 Subject: New Wiimote Plugin: Added real wiimote support.(only tested on Windows, still a few probs: after refresh alt+F{5..8} x2 is needed) New Wiimote/GCPad: Re-merged Keyboard+Mouse for easier kb+mouse configuration, like before.(DirectInput doesn't support individual kb/mice anymore like I thought it did) Fixed some bugs and maybe leaks in GUI.(got rid of evil dynamic_cast) Renamed stuff from DirectInput to DInput, cause it's shorter and rhymes with XInput, I guess. (I remembered eol-style native, shuffle lost his job :P) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5822 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/InputCommon/Src/InputConfig.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/InputCommon/Src/InputConfig.cpp') diff --git a/Source/Core/InputCommon/Src/InputConfig.cpp b/Source/Core/InputCommon/Src/InputConfig.cpp index cfba6aaec9..b4d8a3b546 100644 --- a/Source/Core/InputCommon/Src/InputConfig.cpp +++ b/Source/Core/InputCommon/Src/InputConfig.cpp @@ -59,6 +59,7 @@ void InputPlugin::SaveConfig() std::string ini_filename = (std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini" ); IniFile inifile; + inifile.Load(ini_filename); std::vector< ControllerEmu* >::const_iterator i = controllers.begin(), e = controllers.end(); -- cgit v1.2.3