From 8842a0f402ffe60a80ce7894bfd36afd039009fc Mon Sep 17 00:00:00 2001 From: JosJuice Date: Sat, 23 Feb 2019 17:49:06 +0100 Subject: Keep track of GameTDB ID separately from game ID The difference between Dolphin's game IDs and GameTDB's game IDs is that GameTDB uses four characters for non-disc titles, whereas Dolphin uses six characters for all titles. This fixes: - TitleDatabase considering Datel discs to be NHL Hitz 2002 - Gecko code downloading not working for discs with IDs starting with P - Cover downloading mixing up discs with channels (e.g. Mario Kart Wii and Mario Kart Channel) and making extra HTTP requests. (Android was actually doing a better job at this than DolphinQt!) --- Source/Core/UICommon/GameFileCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/UICommon/GameFileCache.cpp') diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp index aad527e612..2782ec2751 100644 --- a/Source/Core/UICommon/GameFileCache.cpp +++ b/Source/Core/UICommon/GameFileCache.cpp @@ -27,7 +27,7 @@ namespace UICommon { -static constexpr u32 CACHE_REVISION = 14; // Last changed in PR 7441 +static constexpr u32 CACHE_REVISION = 15; // Last changed in PR 7816 std::vector FindAllGamePaths(const std::vector& directories_to_scan, bool recursive_scan) -- cgit v1.2.3