From 49fe9f5db13f15460a49c5771ee0d2c6b8bfdc3c Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Tue, 12 Feb 2019 23:47:17 +0100 Subject: Use empty instead of size --- Source/Core/UICommon/GameFileCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/UICommon/GameFileCache.cpp') diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp index 7fa558d889..aad527e612 100644 --- a/Source/Core/UICommon/GameFileCache.cpp +++ b/Source/Core/UICommon/GameFileCache.cpp @@ -232,7 +232,7 @@ bool GameFileCache::SyncCacheFile(bool save) else { std::vector buffer(f.GetSize()); - if (buffer.size() && f.ReadBytes(buffer.data(), buffer.size())) + if (!buffer.empty() && f.ReadBytes(buffer.data(), buffer.size())) { u8* ptr = buffer.data(); PointerWrap p(&ptr, PointerWrap::MODE_READ); -- cgit v1.2.3