From ff38362216ff3e73eb99f7fda90ec802da1386ff Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 11 Dec 2023 11:12:06 -0500 Subject: GameFileCache: Use std::span with Update() All we're really doing is iterating over a sequence of strings, so we don't need to tie this specifically to std::vector. --- Source/Core/UICommon/GameFileCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/UICommon/GameFileCache.cpp') diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp index 1435154941..2838d331d8 100644 --- a/Source/Core/UICommon/GameFileCache.cpp +++ b/Source/Core/UICommon/GameFileCache.cpp @@ -83,7 +83,7 @@ std::shared_ptr GameFileCache::AddOrGet(const std::string& path, return result; } -bool GameFileCache::Update(const std::vector& all_game_paths, +bool GameFileCache::Update(std::span all_game_paths, const GameAddedToCacheFn& game_added_to_cache, const GameRemovedFromCacheFn& game_removed_from_cache, const std::atomic_bool& processing_halted) -- cgit v1.2.3