From 5337e58284aa9c727cdd66a1a79d968861a70839 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 10 Nov 2017 22:55:00 -0500 Subject: VideoConfig: Make StereoMode an enum class Makes for more strongly-typed identifiers (and doesn't pollute surrounding namespaces) --- Source/Core/VideoBackends/D3D/FramebufferManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/D3D/FramebufferManager.cpp') diff --git a/Source/Core/VideoBackends/D3D/FramebufferManager.cpp b/Source/Core/VideoBackends/D3D/FramebufferManager.cpp index 4bd5a3fd60..30fbde261e 100644 --- a/Source/Core/VideoBackends/D3D/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/D3D/FramebufferManager.cpp @@ -137,7 +137,7 @@ FramebufferManager::FramebufferManager(int target_width, int target_height) D3D11_TEXTURE2D_DESC texdesc; HRESULT hr; - m_EFBLayers = m_efb.slices = (g_ActiveConfig.iStereoMode > 0) ? 2 : 1; + m_EFBLayers = m_efb.slices = (g_ActiveConfig.stereo_mode != StereoMode::Off) ? 2 : 1; // EFB color texture - primary render target texdesc = -- cgit v1.2.3