From 5337e58284aa9c727cdd66a1a79d968861a70839 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 10 Nov 2017 22:55:00 -0500 Subject: VideoConfig: Make StereoMode an enum class Makes for more strongly-typed identifiers (and doesn't pollute surrounding namespaces) --- Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp') diff --git a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp index ecb8b7b1bb..cc8a9ba7bc 100644 --- a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp @@ -37,11 +37,11 @@ LinearDiskCache g_gs_disk_cache; ID3D11GeometryShader* GeometryShaderCache::GetClearGeometryShader() { - return (g_ActiveConfig.iStereoMode > 0) ? ClearGeometryShader : nullptr; + return (g_ActiveConfig.stereo_mode != StereoMode::Off) ? ClearGeometryShader : nullptr; } ID3D11GeometryShader* GeometryShaderCache::GetCopyGeometryShader() { - return (g_ActiveConfig.iStereoMode > 0) ? CopyGeometryShader : nullptr; + return (g_ActiveConfig.stereo_mode != StereoMode::Off) ? CopyGeometryShader : nullptr; } ID3D11Buffer* gscbuf = nullptr; -- cgit v1.2.3